I know very little about INJURY. Hopefully this interview will shed some light on them. Anders Ekdahl ©2018
We all come into music with our own baggage. We want different things from the music. How does the vision you had for the band when you started compare to the vision you have for the band today? What is this band really all about? What do you want with your music?>
-Good question to start with. We can say that our vision is the same as in the past: we have always wanted to make the music we like, share our thoughts, our joy, our pain with people similar to us. We want to grow up step by step, carrying our music on the dark path of life.
Is there a difference in people’s attitude towards you if you don’t come from a cool place like LA or NY or London?
-Sure: especially in Italy, local bands are seen as a sort of “not able to…”, while foreign bands are typically perceived as gods, the best. It’s quite frustrating, but we know that the reason for that is mostly to be asserted to the musical culture of the “average Italian guy”.. When it comes to “kicking your ass” to go to support local bands, although lending and followed on the internet, you can hardly get to a 300 people affluence…
When you release an album that get pretty good feedback, how do you follow up on that? How important is that I as a fan can identify album to album?
-From June, the 6th 2018, we officially start our collaboration with Volcano Records and Promotion, an Italian label based in Turin that give us all the support to follow up all the “big news”, to expand overseas our “voice” via webzine/fanzine ecc. and to catch new potential fans. Moreover, our followers usually write us via Facebook messenger / Instagram direct: it’s easy, direct and brutally honest (you can find us by typing injuryviolence in both of them!) and we can give them, in that way, all the excitement they deserve.
What is the biggest challenge in the creation of an album? How do you write the really cool songs?
-Generate a “final product” that can be reproduced from the first to the last track without tiring or boring is the biggest challenge. Especially if you think that you often start from a riff, but you definitely have to extract the set of emotions and sensations that have allowed the birth of this idea, and translate it into a concept that could act as a common denominator throughout the album.
I saw Dave Grohl’s documentary about Sound City and it made me wonder what it is about analogue recording that you don’t get with digital? Have you ever recorded analogue?
-Each component had experience in at least one analogue recording in a project in which it was involved. Injury didn’t ever recorded in analogue, but it could be a good idea for the future.
What is it like to sit there with a finished album? Do you think much what people will think of it?
-That’s the best sensation in the world (just like after sex… we are not kidding, ahahah!). Adrenaline goes down, you’re exhausted but happy.
Especially in this case, we are very excited because we have been able to complete a very hard work, almost concluded by another person who could not choose to be no longer present on this world (our guitarist Artio previously, our guide now).
We hope for the best opinion about the Wreckage EP also for that reason.
How important are the lyrics and what message do you want to purvey?
-Important as cool riffs: basically, we do not write about “thrash metal stereotypes” and we prefer to talk about society and its depravity, anxiety, priest’s pedophilia and so on.
We hope to move head-bangers’ head, but also their brains.
Ever since I first got into metal the artwork has been a main motivator in buying a record. What part does artwork for album covers play in the world of the band?
-Crucial: a good artwork give an “extra power” to an album, because it can be one more further help in translating those emotions and sensations, that we talked about before, in something tangible and perceptible, which each one will translate according to their own canons and their own cognitive standards.
The trick is to be able to produce an artwork that is explicit enough to help the music work get to the target audience, but not too hard to compromise the spread. Critical point!
When you play live do you notice a degree of greater recognition from the fans with each new time you pass through town?
-Yes, it is a good thing. It’s the proof we’re on the right way!
What do you see in the future?
-Let’s talk about priorities: play outside Italy, make a new full-lenght as soon (and as cool) as possible, keeping high our flag.
It’s said that the difference between dream and objective is a plan that allows it to be realized. We hope to be good planners…